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					<Name d:type="cDeltaString">Engine 6 Open</Name>
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						<kLoud-cVolumeCurveModifier d:id="35052357">
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							<ControllerName d:type="cDeltaString">CylinderCock</ControllerName>
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				<kLoud-cModifierChain d:id="36379656">
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							<ControllerName d:type="cDeltaString">RPM</ControllerName>
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				<kLoud-cModifierChain d:id="36240136">
					<Name d:type="cDeltaString">Power1 Close</Name>
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							<ControllerName d:type="cDeltaString">RPM</ControllerName>
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				<kLoud-cModifierChain d:id="36239368">
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							<ControllerName d:type="cDeltaString">RPM</ControllerName>
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				<kLoud-cModifierChain d:id="36238088">
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							<ControllerName d:type="cDeltaString">RPM</ControllerName>
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				<kLoud-cModifierChain d:id="36506760">
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				<kLoud-cModifierChain d:id="16091712">
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					<ActiveRangeStartValue d:type="sFloat32">10.990000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">11.010000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="37706008">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">36439864</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">cabsignalsound</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.990000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.010000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="34563816">
					<PlayState d:type="cDeltaString">INTSIDE</PlayState>
					<Sound d:type="ref">34558568</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">BrakeAmount</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.100000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="38403032">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">38370648</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeAmount</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIsChangingUp</TriggerType>
					<TriggerValue d:type="sFloat32">0.00000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="35504384">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">35467920</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.250000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="35544232">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">35510912</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EngineBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.100000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19452328">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">19398008</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Regulator</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19860152">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">19398008</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Regulator</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19822744">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">19453008</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Reverser</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.990000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="16695048">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">19453008</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Reverser</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">-0.990000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19822745">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">19453008</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Reverser</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="16695049">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">19453008</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Reverser</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">-0.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19888000">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">16281296</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Wipers</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="16468808">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">16281296</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Wipers</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.990000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19861488">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">16278144</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Headlights</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.990000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19726520">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">16278144</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Headlights</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19861489">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">16278144</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Headlights</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">1.990000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19726521">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">16278144</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Headlights</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">1.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="20029544">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">15381064</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">AnimationTime_wiper</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="20029545">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">15381064</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">AnimationTime_wiper</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.510000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="19745856">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Sound d:type="ref">16300792</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EmergencyBrake</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.010000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
