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								</iBlueprintLibrary-cAbsoluteBlueprintID>
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						</cControlContainerBlueprint-cInteriorInterface>
					</CarriageInteriorInterface>
					<ControlValues>
						<cControlContainerBlueprint-cControlValue d:id="16405832">
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							<BriefDescription d:type="cDeltaString">RPM</BriefDescription>
							<DetailedDescription d:type="cDeltaString">RPM for Audio System</DetailedDescription>
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							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="19605784">
							<ControlName d:type="cDeltaString">RPMDelta</ControlName>
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							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16578872">
							<ControlName d:type="cDeltaString">CompressorState</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1.0000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Compressor On or Off</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Compressor On or Off for Audio System</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="19573288">
							<ControlName d:type="cDeltaString">EngineStart</ControlName>
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							<BriefDescription d:type="cDeltaString">Engine Start Button</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Engine Start Button</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="26220888">
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									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
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							<ControlName d:type="cDeltaString">Regulator</ControlName>
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								<cControlContainerBlueprint-cInteriorNotchedLever d:id="16427616">
									<ElementName d:type="cDeltaString">Regulator_Intermediate</ElementName>
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						<cControlContainerBlueprint-cControlValue d:id="25364848">
							<ControlName d:type="cDeltaString">Reverser</ControlName>
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								<cControlContainerBlueprint-cInteriorNotchedLever d:id="19548672">
									<ElementName d:type="cDeltaString">Reverser_Intermediate</ElementName>
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									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3.0000</NumberOfNotches>
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							<ControlName d:type="cDeltaString">SimpleChangeDirection</ControlName>
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							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
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								<cControlContainerBlueprint-cInteriorNotchedLever d:id="16436440">
									<ElementName d:type="cDeltaString">SimpleChangeDirection</ElementName>
									<DifficultyType d:type="cDeltaString">StopGoOnly</DifficultyType>
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									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1.0000</AnalogInputSensitivity>
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									<AnimationName d:type="cDeltaString"></AnimationName>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2.0000</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
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						<cControlContainerBlueprint-cControlValue d:id="24675624">
							<ControlName d:type="cDeltaString">SimpleThrottle</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.2500</DefaultValue>
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							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="21301328">
									<ElementName d:type="cDeltaString">SimpleThrottle_StopGoOnly</ElementName>
									<DifficultyType d:type="cDeltaString">StopGoOnly</DifficultyType>
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									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.2500</DigitalInputSensitivity>
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						<cControlContainerBlueprint-cControlValue d:id="16572448">
							<ControlName d:type="cDeltaString">TrainBrakeControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000E83F" d:precision="string">0.7500</DefaultValue>
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							<BriefDescription d:type="cDeltaString">Train Brake </BriefDescription>
							<DetailedDescription d:type="cDeltaString">Train Brake Handle</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
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								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="19659176">
									<ElementName d:type="cDeltaString">TrainBrakeControl_Intermediate</ElementName>
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									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
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									<RestInNotchedPosition d:type="cDeltaString">eFalse</RestInNotchedPosition>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="25603448">
											<Identifier d:type="cDeltaString">Release</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</Value>
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										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="16314160">
											<Identifier d:type="cDeltaString">GraduatedSelfLapLimitedHolding</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000403333D33F" d:precision="string">0.3000</Value>
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										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="20107720">
											<Identifier d:type="cDeltaString">Suppression</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000403333EB3F" d:precision="string">0.8500</Value>
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										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="24401544">
											<Identifier d:type="cDeltaString">ContinuousService</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9000</Value>
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										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="16343128">
											<Identifier d:type="cDeltaString">Emergency</Identifier>
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							<BriefDescription d:type="cDeltaString">Emergency Brake</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Emergency Brake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
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								<cControlContainerBlueprint-cInteriorPushButton d:id="20201592">
									<ElementName d:type="cDeltaString">Emergency Brake</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<MovementType d:type="cDeltaString">PushButton</MovementType>
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									<AnimationName d:type="cDeltaString"></AnimationName>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
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							<BriefDescription d:type="cDeltaString">Handbrake</BriefDescription>
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								<cControlContainerBlueprint-cInteriorNotchedLever d:id="25218984">
									<ElementName d:type="cDeltaString">Handbrake</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
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									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2.0000</NumberOfNotches>
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								<cControlContainerBlueprint-cInteriorPushButton d:id="21594440">
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									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
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									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
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							<ControlName d:type="cDeltaString">Sander </ControlName>
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								<cControlContainerBlueprint-cInteriorNotchedLever d:id="24506992">
									<ElementName d:type="cDeltaString">Sander</ElementName>
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									<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
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										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">Kuju</Provider>
											<Product d:type="cDeltaString">RailSimulatorUS</Product>
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									<BlueprintID d:type="cDeltaString">Audio\RailVehicles\Diesel\F7\F7 Engine Sound.xml</BlueprintID>
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								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">Kuju</Provider>
											<Product d:type="cDeltaString">RailSimulatorUS</Product>
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									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Particles\Engine_DieselExhaust01.xml</BlueprintID>
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